phase-9: add builder sandbox for in-memory configuration editing
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67
src/app/pages/builder/builder-sandbox.component.ts
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67
src/app/pages/builder/builder-sandbox.component.ts
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import { CommonModule } from '@angular/common';
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import { ChangeDetectionStrategy, Component, computed, inject } from '@angular/core';
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import { FormsModule } from '@angular/forms';
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import { BuilderConfigFacade } from '../../facades/builder/builder-config.facade';
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@Component({
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selector: 'app-builder-sandbox',
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standalone: true,
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imports: [CommonModule, FormsModule],
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template: `
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<main class="builder-sandbox">
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<h1>Builder Sandbox</h1>
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<p>Configuration-only editing surface.</p>
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@if (branding(); as brand) {
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<section class="builder-card">
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<h2>Branding</h2>
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<label>
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Brand Name
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<input type="text" [ngModel]="brand.brandName" (ngModelChange)="onBrandNameChange($event)" />
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</label>
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</section>
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}
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@if (featureFlags(); as flags) {
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<section class="builder-card">
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<h2>Feature Flags</h2>
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@for (flag of featureFlagKeys(); track flag) {
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<label class="flag-row">
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<input type="checkbox" [checked]="flags[flag]" (change)="onFlagToggle(flag, $event)" />
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<span>{{ flag }}</span>
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</label>
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}
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</section>
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}
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</main>
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`,
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styles: [
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`
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.builder-sandbox { padding: 1.5rem; display: grid; gap: 1rem; }
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.builder-card { border: 1px solid var(--border-color, #d3dad9); border-radius: 12px; padding: 1rem; display: grid; gap: 0.75rem; }
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input[type='text'] { width: 100%; max-width: 420px; padding: 0.5rem; border-radius: 8px; border: 1px solid var(--border-color, #d3dad9); }
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.flag-row { display: flex; align-items: center; gap: 0.5rem; }
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`
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],
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changeDetection: ChangeDetectionStrategy.OnPush
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})
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export class BuilderSandboxComponent {
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private readonly facade = inject(BuilderConfigFacade);
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readonly branding = this.facade.branding;
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readonly featureFlags = this.facade.featureFlags;
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readonly featureFlagKeys = computed(() => Object.keys(this.featureFlags() ?? {}).sort());
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constructor() {
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this.facade.load();
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}
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onBrandNameChange(value: string): void {
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this.facade.updateBrandName(value);
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}
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onFlagToggle(flag: string, event: Event): void {
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const input = event.target as HTMLInputElement;
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this.facade.setFeatureFlag(flag, input.checked);
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}
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}
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